{"product_id":"bemused","title":"PREORDER Bemused","description":"\u003cp\u003e\u003cem\u003e\u003cstrong\u003eBemused\u003c\/strong\u003e\u003c\/em\u003eÂ is a card game for 4-6 players in which the players take on the role of a muse seeking to elevate their chosen human virtuoso to the greatest height of celebrity and influence. To do so the muse must eliminate their virtuoso's rivals by levying doubts and dreads upon them until they are driven insane...or worse.\u003c\/p\u003e  \u003cp\u003e\u003cem\u003eBemused\u003c\/em\u003eÂ is not a social deduction game. Although there are elements of deductive reasoningÂ \u003cem\u003eBemused\u003c\/em\u003eÂ is a social interaction experience that encourages shameless table talk bluffing and deal-making as players seek to maximize their scores in a take that environment.Â \u003cem\u003eBemused\u003c\/em\u003eÂ is best described as a strategic ruin your rivals game with hidden goals and asymmetric player powers. It is also a much deeper strategy game than it first appears.\u003c\/p\u003e  \u003cp\u003eEach player has aÂ \u003cstrong\u003evirtuoso card\u003c\/strong\u003eÂ that designates their humanÂ \u003cstrong\u003eprotÃ©gÃ©\u003c\/strong\u003eÂ and a hand ofÂ \u003cstrong\u003edoubt and dread cards\u003c\/strong\u003e. Each turn the player draws two doubt cards for their hand places a doubt or dread card from their hand onto a virtuoso card then discards a card from their hand. In some cases a player may play two doubt cards from their hand but this action permanently reduces their hand size. Each virtuoso has anÂ \u003cstrong\u003eability\u003c\/strong\u003eÂ that their muse may use such as change a dread to a doubt or move a doubt from one virtuoso to another. Scheming negotiating and table talk are encouraged!\u003c\/p\u003e  \u003cp\u003eWhen a virtuoso is saddled with a combined total ofÂ \u003cstrong\u003efive doubt and\/or dread cards\u003c\/strong\u003e the virtuoso is drivenÂ \u003cstrong\u003einsane\u003c\/strong\u003e. An insane virtuoso still gets their turn and may still win the game but their options for which cards they may play on their turn is limited by their insanity. If an insane virtuoso has more dread than doubts that virtuoso dies and becomes aÂ \u003cstrong\u003efantasma\u003c\/strong\u003eÂ that haunts the remaining living virtuosos. A fantasma may still win the game!\u003c\/p\u003e  \u003cp\u003eEach muse's protÃ©gÃ© also has aÂ \u003cstrong\u003egemina\u003c\/strong\u003e a secret virtuoso in the game that holds a psychic link with their protÃ©gÃ© and aÂ \u003cstrong\u003esecret\u003c\/strong\u003eÂ that describes how their protÃ©gÃ© feels about their gemina and how the player's score will be affected by the state of their protÃ©gÃ©'s gemina when the game ends (e.g. the player may gain points if their virtuoso's gemina is not insane at the end of the game). Once a virtuoso's gemina isÂ \u003cstrong\u003erevealed\u003c\/strong\u003e a player may use the gemina's ability as well as their protÃ©gÃ©'s ability! A player may also reveal and use their virtuoso's gemina for a price... but whenever a virtuoso goes insane their gemina automatically flips over and can have severe consequences for play...\u003c\/p\u003e","brand":"Devious Weasel","offers":[{"title":"Default Title","offer_id":62989722452339,"sku":"15568001581","price":33.0,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0991\/2916\/4147\/files\/pic3396300.jpg?v=1781597226","url":"https:\/\/uaspke-ws.myshopify.com\/products\/bemused","provider":"My Store","version":"1.0","type":"link"}